[Bug 26410] d3d game sets gamma incorrectly

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Mar 14 05:37:22 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=26410

--- Comment #2 from Henri Verbeet <hverbeet at gmail.com> 2011-03-14 05:37:13 CDT ---
Yeah, this is not a D3D thing. Wined3d just uses SetDeviceGammaRamp(), which
ends up calling X11DRV_XF86VM_SetGammaRamp() in winex11.drv. This indeed uses
the XVidMode extension, not XRRSetCrtcGamma().

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