[Bug 26447] TrackMania (Nations/United): sometimes textures become black/too dark

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 16 13:21:11 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=26447

--- Comment #4 from GyB <gyebro69 at gmail.com> 2011-03-16 13:21:10 CDT ---
Created an attachment (id=33671)
 --> (http://bugs.winehq.org/attachment.cgi?id=33671)
rzipped +d3d_surface log (165 MB uncompressed)

I checked the game again and I'm sure that
ac9c592ca9c0bac6479f9a8beef4030815b738c6 is the commit that first introduced
the problem for me. There is no such problem with the commit right before that.

I'd like to add, ac9c592ca9c0bac6479f9a8beef4030815b738c6 was the commit that
introduced the following lines in the console:

err:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_INVALID_ENUM
(0x500) from glTexImage2D @ surface.c / 1093
err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glCompressedTexSubImage2DARB @ surface.c / 992
err:d3d_surface:surface_download_data >>>>>>>>>>>>>>>>> GL_INVALID_ENUM (0x500)
from glGetCompressedTexImageARB @ surface.c / 823

They're repeated several times in a row. No such messages when running the game
with the commit right before that.

While creating the d3d_surface log the first race rendered good (as always). I
left it immediately and started the next race which showed the problem. I let
it run for 10 seconds then I exited the game.

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