[Bug 14055] Occasional wine crash during Heroes of Might and Magic III gameplay

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Mar 22 03:45:52 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=14055

--- Comment #22 from Marek Paśnikowski <marek.pasnikowski at gmail.com> 2011-03-22 03:45:51 CDT ---
(In reply to comment #20)
> (In reply to comment #16)
> > If it worked in Wine 0.90 its would be helpful to perform a regression test
> > and post its results here.
> 
> Please, mark bugs 16683 and 23505 as duplicates of this one.
> 
> (In reply to comment #15)
> > I wanted to check the mentioned 0.90 version working good, but PlayOnLinux
> > neither presents this version, nor leaves any hope for existence of this
> > particular wine release. I tried running the game with oldest available release
> > - 0.9.7 - but received this:
> > /home/hirager/.PlayOnLinux/WineVersions/0.9.7/usr/bin/wineserver: error while
> > loading shared libraries: libwine_unicode.so.1: cannot open shared object file:
> > No such file or directory
> > I don't think I can blindly search for the right version of wine to bisect it.
> 
> Follow the instructions here: http://wiki.winehq.org/RegressionTesting
> 
> It's not necessary to do `make install` for wine, it runs just fine from its
> sources tree using a wrapper. Meanwhile wine's Git repository contains all Wine
> releases - so bisecting is quite simple and doesn't require you to download
> every wine release.

I didn't know that - this changes everything. As a user of Chakra, I am not
sure I have access to all required packages right now, but I will try to do my
best here. This particular bug bugs me since a long time.

> (In reply to comment #19)
> > Just another thought:
> > Could 0.90 release be a RC? If so, which one of the five would it be?
> 
> It doesn't matter how it's called. RC or stable are just designations,
> internally Wine is always wine-X.Y.Z (or for very old releases wine-YYYYMMDD).

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