[Bug 26601] New: The Void: audio stutters badly (when using ALSA full hardware acceleration)

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Mar 30 13:30:55 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=26601

           Summary: The Void: audio stutters badly (when using ALSA full
                    hardware acceleration)
           Product: Wine
           Version: 1.3.16
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: minor
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com


Created an attachment (id=33866)
 --> (http://bugs.winehq.org/attachment.cgi?id=33866)
console log

The Void is an adventure game, developed by Ice-Pick Lodge (Russian title:
Turgor).

Both music and speech (voices) are stuttering/skipping heavily in the game on
my system. Cutscenes are not affected (they're playing audio correctly).

The problem can be observed right away in the main menu: the background music
is skipping so frequently that only every other second of the music can be
heard.
The same happens during dialogues in the game: in a spoken sentence only every
other word can be heard, the rest is skipped (it's very annoying, I must say).

Workaround: using ALSA with emulation mode (music/voices are playing
correctly).

No such problem when using OSS.

Fedora 14
I'm using ALSA for audio playback in Wine (Pulseaudio is not installed).
Audio device: nVidia Corporation MCP61 High Definition Audio (rev a2)

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