[Bug 26869] Darkspore: enemy characters are rendered very darkly until killed
wine-bugs at winehq.org
wine-bugs at winehq.org
Tue May 3 23:28:00 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=26869
Appiah <muppski at gmail.com> changed:
What |Removed |Added
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CC| |muppski at gmail.com
--- Comment #2 from Appiah <muppski at gmail.com> 2011-05-03 23:27:59 CDT ---
I get the same problem
On 1.3.18 and git version
Nvidia [GeForce GTX 275] 260.19.36
Terminal output:
fixme:d3d_surface:surface_load_location Downloading sRGB surface 0x779c7848 to
reload it as RGB.
fixme:d3d_surface:surface_load_location Downloading sRGB surface 0x9216df8 to
reload it as RGB.
-------------------------------------------------------------
I see alot of these errors in terminal when playing a map with all black
textured enemies.
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