[Bug 27092] New: GLSL shader handling incorrect for Starcraft 2

wine-bugs at winehq.org wine-bugs at winehq.org
Sat May 7 10:54:04 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=27092

           Summary: GLSL shader handling incorrect for Starcraft 2
           Product: Wine
           Version: 1.3.19
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: bugwine at wegwerfemail.de


Created an attachment (id=34534)
 --> (http://bugs.winehq.org/attachment.cgi?id=34534)
Screenshot of the incorrect model

Hi,

using wine version wine-1.3.19-203-gf555c2d for playing Starcraft 2 on Ubuntu
11.04 results in an incorrect SCV model (see attached screenshot). This only
occurs when GLSL shaders are enabled in the wine registry for Direct3D. If
UseGLSL is set to disabled the model looks fine.

Regards,
Jan

P.S. this is using NVIDIA drivers 270.41.06 on an Thinkpad T61p.

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