[Bug 26835] Portal 2 exits at menu screen.

wine-bugs at winehq.org wine-bugs at winehq.org
Mon May 16 16:07:43 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=26835

--- Comment #136 from Nephyrin zey <Nephyrin at nephyrin.net> 2011-05-16 16:07:42 CDT ---
(In reply to comment #135)
> My situation is slightly different, from what I've read here so far, but it is
> exactly the same crash.
> 
> Wine 1.3.19 (last check of the repos didn't have 1.3.20 yet)
> Kubuntu 64bit 11.04 kernel 2.6.38-8-generic
> ATI Radeon HD 3650 with proprietary drivers per Ubuntu repos
> --driver packaging version 8.84.6-110324a-116088C-ATI
> --2D driver version 8.84.60
> FS type of wine install is ext (don't remember the version off the top of my
> head)
> FS type of Steam directory is NTFS
> 
> What is special about this Steam install is that it is actually on a secondary
> hard drive in my machine (/dev/sdb1, and D: in both windows7 and wine) and it
> was installed before I made the switch to Kubuntu from windows. Presently, I
> have a dual boot of Kubuntu and Win7 both are 64bit.
> 
> I purchased the DVD from a Gamestop, installed it under wine, steam updated it,
> and it wouldn't load to the main menu. I get through the valve guy, through the
> source page with all the copyright info, to the portal 2 splash, and when it
> would load the menu, it closes to the desktop.
> 
> Next thing I did was to reboot into windows7 and try it from there. Same thing.
> I told it to verify the cache or whatever in steam, it said there was something
> wrong with a file, downloaded it, and then said it failed to replace it, so I
> told steam to remove all local data, and reinstalled from DVD within windows
> this time. Steam updated same as before, but this time portal runs fine under
> windows7 (in fact, by this point, I've played the entire singleplayer campaign
> in windows7).
> 
> I rebooted again, back into Kubuntu, and it crashes to desktop at exactly the
> same point as before. I then proceeded to install a whole slew of winetricks
> (other than the couple that I installed to get steam working) in attempt to see
> if it was something about that, and again, nothing changed.
> 
> 
> winetricks list-installed
> 
> baekmuk
> corefonts
> d3dcompiler_43
> d3dx10, d3dx11_43, d3dx9_42
> dirac
> directx9
> dotnet11sp1, dotnet11, dotnet20sp2, dotnet20, dotnet30
> ffdshow
> gecko120
> icodecs
> l3codecx
> mfc42
> physx
> vcrun2008, vcrun2010, vcrun6sp6, vcrun6
> xvid
> 
> This is where I am at. I know that the installation of portal works as I can
> run it flawlessly under Win7, but it fails to load the menu under wine.

This would be because steam is signing the client/server dlls on windows, and
failing to do so in wine. Because they're not signed in wine, the game wont
load. It also wont load DLLs signed for a different system fingerprint. This
much can be verified by simply inspecting any two working windows installations
and noting that the DLLs differ - by a digital signature. So why are people
trying to come up with "they're not downloading right because of NTFS voodoo!"
nonsense? The filesystem likely has something to do with the fingerprinting
method, hence the NTFS issues, but wine has never been able to properly run
their signature routine on any system. This was eventually fixed for L4D2, but
apparently valve has changed their method enough that it's not playing nice
with wine again.

Here's the same issue occuring with an earlier version of the DRM on
left4dead2:
http://forums.steampowered.com/forums/showthread.php?t=1038956

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