[Bug 24478] Fallout 3 no background music

wine-bugs at winehq.org wine-bugs at winehq.org
Thu May 19 08:16:21 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=24478

--- Comment #39 from olof <olof_nord_ at hotmail.com> 2011-05-19 08:16:18 CDT ---
After applying both of the patches which you provided in comment 38 I got the
game running, and everything, including the sound exept for the first wakeup
scene does work.

There is only one thing though, should the radio also play during
conversations?

But everytime I opened the doctor's door in the beginning of Fallout New Vegas
- the game would crash.

So, I installed some extras.

using winetricks I installed cc580 vcrun2005 dotnet30 comctl32 vcrun2008

Then I could open the door, but at the moment I can only run the game for about
10-15 minutes and then it crashes. When it runs, it works exactly as it should
though...

When running it I only get two different console outputs:
mostly:
fixme:quartz:Parser_QueryInterface No interface for
{2dd74950-a890-11d1-abe8-00a0c905f375}!
fixme:quartz:FoundCurrentPosition Returning E_INVALIDARG as Fallout 3/New Vegas
Hack.

also sometimes:
fixme:d3d_shader:print_glsl_info_log Error received from GLSL shader #437
(incrementing):
fixme:d3d_shader:print_glsl_info_log     Vertex shader(s) linked, fragment
shader(s) linked.

Using the latest wine , cloned from git.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list