[Bug 28723] Sound stutter in Rage when emulated windows version is set to "Windows 7" (XAudio2 -> mmdevapi sound output path)

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Nov 3 10:18:45 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=28723

--- Comment #22 from Andrew Eikum <aeikum at codeweavers.com> 2011-11-03 10:18:45 CDT ---
(In reply to comment #21)
> However, what native is said to do and Wine doesn't is to clamp period and
> duration.  From what I've read (but not yet tested, which is why I've not yet
> written that patch),
> - min. duration should probably be 3*period (at least for Wine)

I tested this and found the minimum duration to be the length of two default
periods on Windows 7.

That said, I'm still curious to see the results of this:

> Alexey, how does that app react if you internally set duration to 30ms even
> when it asks for 20ms?

> I believe native can get away with a buffer size slightly > 11ms.  Presumably,
> when the periodic 10ms event fires, the mixer has mixed 10ms of data that was
> immediately fed to the HW and the app has ~9ms to provide the next chunk.  Wine
> needs more latency because mixer and event and HW are not synchronised, e.g.
> winmm has a periodic feeder thread, mmdevapi adds another one etc.

I agree, this might be our best solution.

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