[Bug 21510] Ogre3D based game doesn't get any (mouse/keyboard) user input in OpenGL mode

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Nov 3 22:53:48 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=21510

Vitaliy Margolen <vitaliy-bugzilla at kievinfo.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
           Keywords|regression                  |
             Status|UNCONFIRMED                 |NEW
     Ever Confirmed|0                           |1
    Regression SHA1|e66e34ef7b5ad61bda09067e6ea |
                   |8f8990017b5de               |

--- Comment #8 from Vitaliy Margolen <vitaliy-bugzilla at kievinfo.com> 2011-11-03 22:53:48 CDT ---
Not a regression per see. Same problem present with native dinput. Something
tells me that ogre doesn't have message loop in OpenGL mode in thread that owns
main window.

Confirming.

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