[Bug 21510] Ogre3D based game doesn't get any (mouse/keyboard) user input in OpenGL mode
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Nov 3 22:53:48 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=21510
Vitaliy Margolen <vitaliy-bugzilla at kievinfo.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Keywords|regression |
Status|UNCONFIRMED |NEW
Ever Confirmed|0 |1
Regression SHA1|e66e34ef7b5ad61bda09067e6ea |
|8f8990017b5de |
--- Comment #8 from Vitaliy Margolen <vitaliy-bugzilla at kievinfo.com> 2011-11-03 22:53:48 CDT ---
Not a regression per see. Same problem present with native dinput. Something
tells me that ogre doesn't have message loop in OpenGL mode in thread that owns
main window.
Confirming.
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