[Bug 29067] Skyrim crashes during game intro

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Nov 12 19:16:22 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=29067

--- Comment #7 from blaise <mgavl69 at juno.com> 2011-11-12 19:16:22 CST ---
(In reply to comment #6)
> Same problem for me after 15-20 minutes. It crashes to the desktop.
> 
> err:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY
> (0x505) from glTexImage2D @ surface.c / 2574
> err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501)
> from glCompressedTexSubImage2DARB @ surface.c / 2344
> err:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY
> (0x505) from glTexImage2D @ surface.c / 2574
> err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501)
> from glCompressedTexSubImage2DARB @ surface.c / 2344
> err:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY
> (0x505) from glTexImage2D @ surface.c / 2574
> err:d3d_surface:surface_allocate_surface >>>>>>>>>>>>>>>>> GL_OUT_OF_MEMORY
> (0x505) from glTexImage2D @ surface.c / 2574
> err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501)
> from glCompressedTexSubImage2DARB @ surface.c / 2344
> err:d3d_surface:surface_upload_data >>>>>>>>>>>>>>>>> GL_INVALID_VALUE (0x501)
> from glCompressedTexSubImage2DARB @ surface.c / 2344
> 
> vidmem is set to 1024MB in regedit.

Nevermind. I had my settings too high.
Using 
Skyrim settings under advanced
Texture High: High
Radical Blur Quality: High
Shadow Quality: Medium
Decal Quality: High

with no problems.

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