[Bug 14717] resampled sound is horrible

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Nov 13 05:00:16 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=14717

--- Comment #239 from Raymond <superquad.vortex2 at gmail.com> 2011-11-13 05:00:16 CST ---
(In reply to comment #180)
> Just a note: Plants vs Zombies (demo at
> <http://www.fileplanet.com/199524/190000/fileinfo/Plants-vs-Zombies-Demo>) uses
> a number of different sample rates for its sound effects, so makes a pretty
> good test case for resampling issues.

The sound is lagged when you have 30~40 plants firing at zombies at high level


http://bugs.winehq.org/show_bug.cgi?id=9358

Low latency interactive buffers are not mixed properly in directsound

The music produced by famitracker at small buffer size is distorted 

The difference between your patch is the pitch is changed too

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.



More information about the wine-bugs mailing list