[Bug 28217] Worms Armageddon frontend palette rapidly flickers between normal and messed up

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Nov 15 16:52:23 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=28217

Henri Verbeet <hverbeet at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
    Regression SHA1|                            |abf8728e1f2f966650eaa5528a1
                   |                            |f593a6e1986bb

--- Comment #11 from Henri Verbeet <hverbeet at gmail.com> 2011-11-15 16:52:23 CST ---
(In reply to comment #9)
> Is there anything you would need to help with fixing the bug in the opengl
> renderer?
> 
It probably has to do with using both an 8-bit display mode and locking the
frontbuffer. Please file a separate bug for this issue, and I'll try to look
into it.

(In reply to comment #10)
> Oh, I forgot to mention in my last comment - the latest git also lacks the
> palette bug (the originally-reported one)
Ok, in that case this bug can be resolved FIXED.

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