[Bug 29097] Worms Armageddon produces a black screen on boot when used with OpenGL DDraw renderer (GDI works fine)

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Nov 15 18:27:05 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=29097

--- Comment #1 from Murray Colpman <muzerakascooby at gmail.com> 2011-11-15 18:27:05 CST ---
Just tested ingame; it actually doesn't work (nothing appears to be rendered,
just blotches of the wine virtual desktop colour). That would probably imply
the bug also occurs in Worms 2. I will test Worms 2 tomorrow when I'm actually
at my computer (just using VNC at the moment).



(Worms 2, if you didn't know, uses a very similar engine ingame as Worms
Armageddon, but has a different frontend made mostly with standard Windows
controls and running in a window rather than using DirectDraw. However, the
difference is, Worms 2 ingame works normally, whereas running Worms Armageddon
ingame without enabling the Use DesktopWindow workaround for bug 2082 causes a
black screen. I don't know whether this workaround is inherent in Worms 2's
code (as there is no minimise game button in Worms 2, it is possible), or if
there is something else going on with this. I will ask a developer.)

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