[Bug 26598] Iconoclasts does not start

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Nov 19 05:05:49 CST 2011


http://bugs.winehq.org/show_bug.cgi?id=26598

--- Comment #2 from Rico <kgbricola at web.de> 2011-11-19 05:05:49 CST ---
Created attachment 37528
  --> http://bugs.winehq.org/attachment.cgi?id=37528
Set compilation_errors to NULL.

The game uses binary effects.
Somehow it expects to get compilation_errors = NULL. I suspect it passes an
uninitialized value for compilation_errors to D3DXCreateEffect(). Thus
D3DXCreateEffect() probably needs to set compilation_errors to NULL. That needs
a test case, maybe for binary effects it should always be NULL, since there is
no compilation which could fail?

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