[Bug 29213] New: DDR=gdi crashes WINE for games using the new DIB engine
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Nov 30 22:07:23 CST 2011
http://bugs.winehq.org/show_bug.cgi?id=29213
Bug #: 29213
Summary: DDR=gdi crashes WINE for games using the new DIB
engine
Product: Wine
Version: unspecified
Platform: x86-64
URL: http://www.microsoft.com/games/empires/downloads.htm
OS/Version: Mac OS X
Status: UNCONFIRMED
Severity: major
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: lapommegolden at gmail.com
CC: hevanen at googlemail.com
Classification: Unclassified
Regression SHA1: 0f10ac93580d5a055f0b3f6e7c3d77738135f031
Created attachment 37719
--> http://bugs.winehq.org/attachment.cgi?id=37719
wine log
When DirectDrawRenderer is set to gdi, Wine will crash immediately when trying
to launch old games such as Age of Empires II, Age of Empires I Trial, which
utilize the new DIB engine.
Wine 1.3.33 & before does not have this crash.
Wine will not crash when DDR is set to opengl (though will have the same old
acid trip bug. opengl renderer has never ever work for AOE1 & AOE2 anyway which
is another bug i'm figuring out how top reopen it:
http://bugs.winehq.org/show_bug.cgi?id=28348)
URL for downloading AOE 1 Trial:
http://www.microsoft.com/games/empires/downloads.htm
GIT bisect shows:
0f10ac93580d5a055f0b3f6e7c3d77738135f031 is the first bad commit
commit 0f10ac93580d5a055f0b3f6e7c3d77738135f031
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Mon Nov 28 21:30:57 2011 +0100
ddraw: Create the wined3d swapchain when setting the cooperative level.
:040000 040000 f8a8ea10d91985680fe1e29e2fb64aaf8bc59e2d
ab3f595c09537f3f18bd03bbe708c584f62e3952 M dlls
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