[Bug 27078] Need for Speed World needs native d3dx9_43 and d3dcompiler_43 (purist)
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Oct 30 07:22:03 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=27078
Alexey Loukianov <mooroon2 at mail.ru> changed:
What |Removed |Added
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CC| |mooroon2 at mail.ru
--- Comment #1 from Alexey Loukianov <mooroon2 at mail.ru> 2011-10-30 07:22:03 CDT ---
Steam version of LIMBO game also require both native d3dx9_43.dll and native
d3dcompiler_43.dll. Trying to use native d3dx9_43.dll + builtin
d3dcompiler_43.dll makes game fail at start complaining about "Vertex shader
error" (same error as when trying to run the game without native dlls
overrides). Having only native d3dcompiler_43.dll and builtin d3dx9_43.dll
results in game crash at startup.
Installing both native d3dx9_43.dll and d3dcompiler_43.dll fixes the problem
and allows the game to work flawlessly.
I don't see a point in reporting a separate bug about DirectX *_43.dll for
LIMBO as it is a general deficiency in Wines' DirectX9 implementation that
affects a broad range of apps (two are known so far: NFS:World and LIMBO).
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