[Bug 28945] New: Armored Fist 3 shows only black screen after starting
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Oct 30 12:29:17 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=28945
Bug #: 28945
Summary: Armored Fist 3 shows only black screen after starting
Product: Wine
Version: 1.3.31
Platform: x86
URL: http://www.fileplanet.com/29182/20000/fileinfo/Armored
-Fist-3-Demo
OS/Version: Linux
Status: NEW
Keywords: download, regression
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: gyebro69 at gmail.com
CC: hverbeet at gmail.com
Classification: Unclassified
Regression SHA1: 2da4f87a7e7551f17cd650ef6d8596f595efc13b
The screen stays black after game launch, although the game is apparently
running (mouse and keyboard work in the menus and I can hear the menu music in
the full version of the game), but I can't see anything.
The demo can be used to test the issue. You can exit the demo by pressing 'q'
three times.
In the terminal only
fixme:win:EnumDisplayDevicesW ((null),0,0x32f6d8,0x00000000), stub!
This was caused by
2da4f87a7e7551f17cd650ef6d8596f595efc13b is the first bad commit
commit 2da4f87a7e7551f17cd650ef6d8596f595efc13b
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Mon Oct 24 20:45:42 2011 +0200
wined3d: Upload directly from the source surface in wined3d_surface_blt(),
if possible.
This avoids either loading sysmem surfaces into video memory (wasting GPU
memory) and then doing a blit on the GPU, or downloading GPU surfaces to
sysmem, doing a blit on the CPU, and likely uploading it again. This mostly
matters for ddraw and d3d8 applications, d3d9 already has to go through
wined3d_device_update_surface() to transfer data from sysmem surfaces to
GPU
surfaces.
:040000 040000 de2e083e774b6605b4330430830583b12fb510f4
16fd239dcdf7e70872e0ff77f91e66b135638d2b M dlls
The patch cannot be reverted on the current git version
(wine-1.3.31-172-g7df0245), but
git checkout 2da4f87a7e7551f17cd650ef6d8596f595efc13b >> black screen
git reset --hard HEAD^ >> the game starts normally
Bug #28899 was also affected by this commit. Commit 61550ff fixed the problem
in that case, but apparently it has no effect on this bug.
Fedora 15 x86
X.Org X Server 1.10.4
Nvidia 250 / driver 280.13
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