[Bug 421] Implement a DIB engine

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 12 12:26:42 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=421

--- Comment #435 from Julian Rüger <jr98 at gmx.net> 2011-09-12 12:26:41 CDT ---
I can confirm the "acid trip" colors in the menu in Age of Empires 2 and The
Conquerors. When trying to start playing the game freezes and I get a lot of
fixmes like this:

err:d3d_surface:d3dfmt_p8_init_palette This code should never get entered for
DirectDraw!, expect problems

Let me know if you need more details.

@Lain 13: Correct me if I'm wrong, but this bug is not about Max's DIB-engine
in particular, but DIB-engine in general. It may be better to open a new bug
for the mentioned problems anyway, this place is crowded enough.

Maybe it is even time to close this bug for good, since we DO have a DIB-engine
in the main tree now (complete or not) and remaining problems and regressions
should be reported in seperate bugs. Opinions?

Best regards,
Julian

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