[Bug 28340] UFO: Extraterrestrials Gold crashes at start (can't be workarounded by using native dsound/directplay)

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 12 19:40:54 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=28340

--- Comment #2 from Alexey Loukianov <mooroon2 at mail.ru> 2011-09-12 19:40:54 CDT ---
Created an attachment (id=36348)
 --> (http://bugs.winehq.org/attachment.cgi?id=36348)
Attaching dsound trace debug logs as requested.

Here is tarball with the requested logs. File names are pretty
self-explanatory. 

UFO_ET.exe crash at 0x004969bd in
wine-git-a9504e2-errors-winxp-native-dsound-native-dmusic is not related to
this bug and is a subject of a separate bug #28343 (d3dx9-related).

Sorry for a lot of buzz at beginnings of logs - I've got Steam version of the
game so it starts up Steam client on UFO_ET.exe launch and only after it had
settled re-executes UFO_ET.exe with subsequent crash.

Additionally I had tried to change dsound from HW mode to Emulated in winecfg,
but it hadn't had any noticeable effect. Crash at 0x0050403c happened no matter
the dsound mode was set.

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