[Bug 28404] New: Incoming Forces: visual glitches
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Sep 16 09:57:35 CDT 2011
http://bugs.winehq.org/show_bug.cgi?id=28404
Summary: Incoming Forces: visual glitches
Product: Wine
Version: 1.3.22
Platform: x86
URL: http://www.fileplanet.com/85297/80000/fileinfo/Incomin
g-Forces-Demo
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: gyebro69 at gmail.com
CC: hverbeet at gmail.com
Regression SHA1: 708d94212b4a6419f15200c1c9c5b79c5264903d
Created an attachment (id=36419)
--> (http://bugs.winehq.org/attachment.cgi?id=36419)
screenshot
The game is a 3D shooter, released in 2002.
When turning with the mouse in mid-game, strange visual artifacts appear:
textures are smearing, leaving an afterimage(?) behind (see attached
screenshot). Text is also drawn over (at the top of the screen).
Nothing interesting in the terminal while running the game.
The same in wine-1.3.28-247-g54b37b8 too.
This is due to the following commit:
708d94212b4a6419f15200c1c9c5b79c5264903d is the first bad commit
commit 708d94212b4a6419f15200c1c9c5b79c5264903d
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Sun Jun 5 22:48:50 2011 +0200
wined3d: Don't clamp vertex depth values.
Since we report D3DPMISCCAPS_CLIPTLVERTS.
:040000 040000 3f31511205215608752163b4feda891e0a76bc29
7012cb2766378f7cb711e1ec9ccc14b8506ba30e M dlls
Other bug related to this commit: bug #27821. I must add that I can't reproduce
bug #27821 in the GTA games.
Steps to reproduce the problem:
1) Unpack and install the demo (uncheck the DX8 option during setup).
2) Launch the game by forces.exe. If the game crashes in dsound, choose
'emulation' instead of 'full' in winecfg's Audio tab.
3) In the menu select Start game > Demo mission.
Fedora 15 x86
Nvidia 250 / driver 280.13
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