[Bug 28444] New: zenilib 0.4.1.0 applications: crash when attempting to use d3dx9 for rendering

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Sep 19 13:20:18 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=28444

           Summary: zenilib 0.4.1.0 applications: crash when attempting to
                    use d3dx9 for rendering
           Product: Wine
           Version: 1.3.28
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3dx9
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: bazald at gmail.com
                CC: wine-bugs at winehq.org


Created an attachment (id=36469)
 --> (http://bugs.winehq.org/attachment.cgi?id=36469)
Output log

I'm responsible for the development of a "simple" game engine, zenilib.  It
compiles and runs natively under Linux, so most code isn't doing anything too
platform specific.  The Windows build runs magnificently in Linux when using
OpenGL for rendering, but something is preventing applications from starting at
all when attempting to use Direct3D9.

You can download the engine and supporting files here:
http://zenilib.com/download/#vs

To reproduce:
1. unzip zenilib_0.4.1.0.zip
2. unzip zenilib_0.4.1.0_support.zip
3. cd zenilib/config
4. cat zenilib.xml | sed 's/OpenGL/DX9/' > temp && mv temp zenilib.xml
3. cd ../bin
4. wine Application.exe

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