[Bug 28056] Problems with sound under FreeBSD

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Sep 21 17:04:11 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=28056

--- Comment #17 from Jörg Höhle <hoehle at users.sourceforge.net> 2011-09-21 17:04:10 CDT ---
Mateusz, It' true that there's still:
err:winmm:WOD_PushData GetBuffer failed: 88890007
in your latest log. However that occurs long after the D3D deadlock. So the
trivial explanation is that sound goes berserk in that app as a consequence of
the app hanging. If you look at:
warn:oss:AudioRenderClient_ReleaseBuffer write failed:
 4 (Przerwane wywołanie systemowe)
that's probably caused by you hitting ^C to stop the hanging app. As I said,
that's another bug report.
When I wrote "please file a bug", I mean a *new, other* bug reports, if nothing
similar exists. That discussion does not belong here in 28056.

git checkout doesn't revert a patch. You want git revert -n abcdef

As for the original
warn:oss:AudioRenderClient_ReleaseBuffer write failed:
 35 (Resource temporarily unavailable)
in Morrowind (or StarCraft), I'd like somebody to confirm (or deny) that this
is prevented by the EAGAIN patch, so that the present bug can be marked fixed
after my patch(es) gets into git.

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