[Bug 28459] Starcraft II use the power of one core

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Sep 22 09:17:58 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=28459

--- Comment #3 from fade <fade at wanadoo.fr> 2011-09-22 09:17:58 CDT ---
I have an hypothesis to test.

I looked to the full charge of the system while replaying a big replay. It's
about 75% for windows (can't get more) and  55% for linux. But the framerate is
still at least divided per two.

So here is my double hypothesis.

1) While running under windows the only process marked as cpu consumer is
SC2.exe. While running under linux we have SC2.exe, wineserv, X.org,
pulseaudio. The three last represents about 5% cpu. Which could possibly mean
that windows attribute cpu time spent by subsystems to the main process.

2) wine takes too much overhead so, with almost the same cpu usage, the
framerate, while still being playable, is divided at least per two.

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