[Bug 24725] King's Bounty needs d3dx9_36

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Sep 22 19:28:45 CDT 2011


http://bugs.winehq.org/show_bug.cgi?id=24725

--- Comment #12 from Alexey Loukianov <mooroon2 at mail.ru> 2011-09-22 19:28:44 CDT ---
Had tested with todays git, still present. Actually the game wants d3dx9_33.dll
and not d3dx9_36.dll, it is Wine's native implementation of d3dx9_33 that is
de-facto wrapper for d3dx9_36. As it had been already reported crash happens on
call to D3DXGetImageInfoFromFileInMemory over DDS texture file (textures.kfs is
the ZIP archive the game stores textures at - looking inside it shows that
about half of the game textures are in DDS format) which can't be handled by
current Wine's D3D implementation.

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