[Bug 30367] Dota 2 claims it runs out of memory

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Apr 9 12:16:56 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30367

--- Comment #6 from Kelvie Wong <kelvie at ieee.org> 2012-04-09 12:16:56 CDT ---
(In reply to comment #4)
> Created attachment 39737 [details]
> Trace after disabling custom registry keys
> 
> Generated with:
> 
> zcat /tmp/wine-dota2.log.gz| egrep -v '(WINED3D_TS_WORLD_MATRIX|debug_d3dtstype
> Unrecognized transform state|debug_d3drenderstate Unrecognized .*render
> state|winsock:WS2_recv_base|wined3d_device_set_stream_source_freq Divider is
> 0)' | gzip -9 > out.gz
> 
> Let me know if you need these messages that are filtered out.

Sorry, I forgot to mention; WINEDEBUG was:

WINEDEBUG=err+all,fixme+all,warn+all,fixme+alsa,warn+alsa,warn+heap,err+d3d,warn+d3d9,fixme+heap,+tid

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