[Bug 31383] New: Might and Magic Heroes crashes with GL_INVALID_OPERATION

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Aug 2 06:46:58 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31383

             Bug #: 31383
           Summary: Might and Magic Heroes crashes with
                    GL_INVALID_OPERATION
           Product: Wine
           Version: 1.5.10
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: moonbane at gmx.net
    Classification: Unclassified


When playing Might and Magic Heroes VI the game crashes randomly. There does
not seem a specific action to trigger this.

this ist the relevant console output:


err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElementsBaseVertex @ ../../../dlls/wined3d/drawprim.c / 48
err:d3d_draw:drawStridedFast >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION (0x502)
from glDrawElementsBaseVertex @ ../../../dlls/wined3d/drawprim.c / 48
err:d3d_draw:drawStridedInstanced >>>>>>>>>>>>>>>>> GL_INVALID_OPERATION
(0x502) from glDrawElementsBaseVertex @ ../../../dlls/wined3d/drawprim.c / 547
err:ntdll:RtlpWaitForCriticalSection section 0x7d849b40
"../../../dlls/wined3d/wined3d_main.c: wined3d_cs" wait timed out in thread
0067, blocked by 004f, retrying (60 sec)
fixme:dbghelp:elf_search_auxv can't find symbol in module
wine: Critical section 7d849b40 wait failed at address 0x7bc37372 (thread
0067), starting debugger...

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