[Bug 30690] no mouse or keyboard in orcs must die

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Aug 2 17:22:21 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=30690

--- Comment #4 from Darragh Bailey <felix at compsoc.nuigalway.ie> 2012-08-02 17:22:21 CDT ---
(In reply to comment #3)
>
> I think so. I noticed that when the game finds a joystick it defaults to it and
> stops keyboard/mouse input so the fact that linux sees these as joysticks must
> be screwing you over.

so wait, earlier you stated:
"I tried it with a joystick connected to see if it could be a problem, but it
works as expected too. The game does hide the mouse pointer when I start
pressing the joystick, but it comes back if I touch the mouse again."

Which is it? I'm sure I recall playing this game in a cafe on a windows machine
with an xbox controller plugged in and I had no problem using the keyboard and
mouse, which is why the idea of the keyboard and mouse working again as soon as
you touch them makes sense.

Certainly the non-functioning behaviour, or rather limited input response
whenever the game sees a joystick seems to be incorrect.


> Try to "chmod 000" these /dev/input/js* devices and see
> what happens.
> 
> If this solves the problem you can try to define some rules in your X11
> configuration to ignore these devices as a workaround.

Indeed, turns out the two js* devices where root:root 644 and a simple 'chmod
o-r /dev/input/js*' as root before starting wine solved the problem.


What's the correct behaviour here? it still seems like the game should work
just fine even with the extra joystick devices being picked up.

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