[Bug 31393] New: Nvidia force antialiasing no longer works
wine-bugs at winehq.org
wine-bugs at winehq.org
Fri Aug 3 10:48:48 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=31393
Bug #: 31393
Summary: Nvidia force antialiasing no longer works
Product: Wine
Version: 1.5.10
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-d3d
AssignedTo: wine-bugs at winehq.org
ReportedBy: b7.10110111 at gmail.com
Classification: Unclassified
Regression SHA1: 09443f14e75e134328643b5d33aff61bdf4dca32
After AlwaysOffscreen has become enabled by default, games such as GTAIII and
GTAVC (which are unaware of FSAA) can't benefit from nvidia antialiasing
settings out of the box. I'm not sure if it's intended result, but despite it
being possible to disable it back, new default seems no good to me as e.g. on
Windows it's enough to set antialiasing in the driver utility and there's no
need to change D3D configuration.
Maybe wine should check whether default render target is multisampled and
toggle the default?
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