[Bug 31393] New: Nvidia force antialiasing no longer works

wine-bugs at winehq.org wine-bugs at winehq.org
Fri Aug 3 10:48:48 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31393

             Bug #: 31393
           Summary: Nvidia force antialiasing no longer works
           Product: Wine
           Version: 1.5.10
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: directx-d3d
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: b7.10110111 at gmail.com
    Classification: Unclassified
   Regression SHA1: 09443f14e75e134328643b5d33aff61bdf4dca32


After AlwaysOffscreen has become enabled by default, games such as GTAIII and
GTAVC (which are unaware of FSAA) can't benefit from nvidia antialiasing
settings out of the box. I'm not sure if it's intended result, but despite it
being possible to disable it back, new default seems no good to me as e.g. on
Windows it's enough to set antialiasing in the driver utility and there's no
need to change D3D configuration.
Maybe wine should check whether default render target is multisampled and
toggle the default?

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