[Bug 29998] Crysis 2 (>1.0) huge graphical issues after loading a savegame

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Aug 4 23:56:52 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=29998

rocko <rockorequin at hotmail.com> changed:

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                 CC|                            |rockorequin at hotmail.com

--- Comment #39 from rocko <rockorequin at hotmail.com> 2012-08-04 23:56:52 CDT ---
I also have the graphical glitches issue (often I get just a black screen with
sometimes the gun drawn and sometimes the HUD, but other times some parts of
the screen get drawn). This is with wine-1.5.10-67-g866a207 and nvidia 304.32,
running Crysis2 in a 1600x900 window. It used to work fine at some point in the
past with earlier wine/nvidia versions.

As mentioned in earlier comments, adding mmdevapi to the list of library
overrides in winecfg and then disabling it fixes the issue for me.

Curiously, before I disabled mmdevapi, the glitches also stopped happening when
I ran with WINEDEBUG=+d3d. The screen refresh was a lot slower, of course. So
could it be a timing issue?

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