[Bug 14662] Icewind Dale crashes when trying to zone out of an area.

wine-bugs at winehq.org wine-bugs at winehq.org
Wed Aug 8 10:42:25 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=14662

--- Comment #26 from Goblinstomper at gmail.com 2012-08-08 10:42:25 CDT ---
As it worked for me in 1.5.9 but not in 1.5.10 I thought I'd give that
bi-secting thing a go. I don't know if I did everything correctly because at
first I couldn't even get the game to start. With a clean prefix it kept
crashing at the black isle logotype. However, after I tried to find the cause
for that problem, which seems to have been 

fbb7e20ffdfead8108c2ba444417e29aa7305183 is the first bad commit
commit fbb7e20ffdfead8108c2ba444417e29aa7305183
Author: Matteo Bruni <mbruni at codeweavers.com>
Date:   Fri Jul 20 16:37:39 2012 +0200

    d3dcompiler: "void" is not a plain scalar data type.

    It can't be used in expressions and the like. This change indirectly
    takes care of most of the checks.

:040000 040000 6374caa4ba358fec42815e02d2b3e0ae0934d5ee
23dd8c5e6f7a20403d10982a975c2042350f6473 M      dlls

which I reverted and afterward I did not encounter any problems with saving the
game (the game did however crash randomly). Perhaps someone a bit more skilled
could try a bisect or only reverting the patch with 1.5.10 and see if I was
onto something.

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