[Bug 31458] Fallout 3: significant performance regression
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Aug 13 08:36:31 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=31458
--- Comment #4 from Alexander E. Patrakov <patrakov at gmail.com> 2012-08-13 08:36:31 CDT ---
Given that the game uses a lot of CPU when a high-quality resampler is used, it
does need a resampler. Even as simple as zero-order-hold (which is what was
there before I added a windowed-sinc=based one, and which is what your patch
effectively does).
I say so because there is a condition in the code to disable resampling when
the input and output sample rates match.
As for your patch - I completely disagree. Please listen to a sample from 26984
in foobar2000.
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