[Bug 31462] New: Open General: corrupted tiles on the map
wine-bugs at winehq.org
wine-bugs at winehq.org
Mon Aug 13 12:00:45 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=31462
Bug #: 31462
Summary: Open General: corrupted tiles on the map
Product: Wine
Version: 1.5.10
Platform: x86
URL: http://sourceforge.net/projects/opengeneral/files/Dail
yBuild/
OS/Version: Linux
Status: NEW
Keywords: download
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: gyebro69 at gmail.com
Classification: Unclassified
Created attachment 41359
--> http://bugs.winehq.org/attachment.cgi?id=41359
terminal output
The game starts fine except that intro video and music don't play. When I load
a scenario or campaign map, the map is loaded, but the hexagonal tiles on the
map are corrupted (see attached screenshot). If you select a unit, all the
surrounding tiles become corrupted.
Another occurrence of the problem is when I load a campaign where the weather
is snowy: the map is all red and I can only see small white dots moving across
the screen (representing the snowflakes).
I can reproduce the problem with Wine 1.2.3, 1.4.1, 1.5.10. Tried the game with
the open source Nouveau as well as with the proprietary Nvidia driver (304.32):
both display tiles incorrectly.
Steps to reproduce the problem:
1. download and install the game
2. start the game and select <Play Scenario> in the menu (second button from
the left). Choose a map (it can take some time until the map is downloaded)
3. when the map is loaded you should see that tiles (hexes) are drawn
incorrectly
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