[Bug 31550] Patrizier 2 Gold crashes in wined3d_device_set_render_target
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Aug 26 08:30:03 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=31550
--- Comment #6 from j.wielicki at sotecware.net 2012-08-26 08:30:03 CDT ---
No, the attached patch does not fix the error (backtrace looks the same).
I found the reason for the duplicate keys, the opengl one has a typo in its
name ;). So gdi is effective and also the trigger for this bug. Removing the
gdi key makes the error go away.
_But_ I am using gdi to work around a problem in another application
(Neverwinter Nights). Not sure whether this bug still applies then, as I
probably just could setup the renderer for Neverwinter Nights and leave the
default for Patrizier 2.
I think though that it should work with both ;).
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