[Bug 31550] Patrizier 2 Gold crashes in wined3d_device_set_render_target

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Aug 26 08:30:03 CDT 2012


http://bugs.winehq.org/show_bug.cgi?id=31550

--- Comment #6 from j.wielicki at sotecware.net 2012-08-26 08:30:03 CDT ---
No, the attached patch does not fix the error (backtrace looks the same).

I found the reason for the duplicate keys, the opengl one has a typo in its
name ;). So gdi is effective and also the trigger for this bug. Removing the
gdi key makes the error go away.

_But_ I am using gdi to work around a problem in another application
(Neverwinter Nights). Not sure whether this bug still applies then, as I
probably just could setup the renderer for Neverwinter Nights and leave the
default for Patrizier 2.

I think though that it should work with both ;).

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