[Bug 31559] New: Planetside 2 (Beta), extremely low FPS
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Aug 26 18:24:28 CDT 2012
http://bugs.winehq.org/show_bug.cgi?id=31559
Bug #: 31559
Summary: Planetside 2 (Beta), extremely low FPS
Product: Wine
Version: 1.5.11
Platform: x86-64
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: barret at markmcb.com
Classification: Unclassified
Created attachment 41504
--> http://bugs.winehq.org/attachment.cgi?id=41504
Console output (edited)
Planetside 2 (Beta) is unplayably slow on my system, probably 0.5 FPS. The
character selection screens are a little slow as well, but manageable.
My system: AMD Phenom(tm) II X4 965 Processor, ATI RV770 [Radeon HD 4850], with
12.4 ati-drivers (fglrx), 3.4.0-gentoo.
I attached my console output (ps2-slow_fps-fglrx-console.txt). Notable errors
include:
err:d3d:context_create wglSwapIntervalEXT failed to set swap interval 0 for
context 0x158d28, last error 0x591
and
err:winediag:shader_generate_glsl_declarations The hardware does not support
enough uniform components to run this shader, it may not render correctly.
I tried with the radeon driver, but the game pagefaults once you try to Play
(will attach as ps2-radeon-backtrace.txt).
I tried playing with the Direct3D registry settings, just to see if it's
something easy. When setting OffscreenRenderingMode to backbuffer, or when
setting PixelShaderMode to disabled, the game pagefaults when you hit Play
(attached as ps2-backbuffer-pagefault.txt, it's the same place for either
registry setting).
Any advice on things to try?
Thanks.
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