[Bug 32397] Call of Duty 4: Regression: Flickering of particle textures switching from normal to spritesheet appearance

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 8 08:02:26 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=32397

Stefan Dösinger <stefan at codeweavers.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|RESOLVED                    |CLOSED

--- Comment #6 from Stefan Dösinger <stefan at codeweavers.com> 2012-12-08 08:02:26 CST ---
Fyi, some other bug concerning performance and the lack of a worker thread is
bug 11674.

I'm closing this one.

-- 
Configure bugmail: http://bugs.winehq.org/userprefs.cgi?tab=email
Do not reply to this email, post in Bugzilla using the
above URL to reply.
------- You are receiving this mail because: -------
You are watching all bug changes.


More information about the wine-bugs mailing list