[Bug 24392] Unreal Engine 3: Motion Blur Effect Makes Games Unplayable

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Dec 9 02:18:14 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=24392

--- Comment #15 from GyB <gyebro69 at gmail.com> 2012-12-09 02:18:14 CST ---
(In reply to comment #14)
> I can use motion blur in the Mass Effect series properly now in current wine,
> Arch Linux and Nvidia hardware. GyB, can you try again and let us know if you
> are still having issues?

I'm still experiencing the excessive slowdowns in the affected games with Wine
1.5.19 when motion blur is enabled.
It also affects Adam's Venture 1 (an adventure game based on the U3 engine). If
I enable motion blur, the game becomes unplayable, because framerate drops
below 1 fps.
I must add that my gfx card isn't considered powerful by today's standards, but
the difference in performance whether motion blur is enabled or not shouldn't
be so striking.

Nvidia 250 GTS (512 MB) / driver 304.64

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