[Bug 32519] New: Civilization V: water rendering issue with built-in d3dx9_36

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Dec 22 10:16:54 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=32519

             Bug #: 32519
           Summary: Civilization V: water rendering issue with built-in
                    d3dx9_36
           Product: Wine
           Version: 1.5.20
          Platform: x86
        OS/Version: Linux
            Status: NEW
          Severity: minor
          Priority: P2
         Component: directx-d3dx9
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: gyebro69 at gmail.com
                CC: wine-bugs at winehq.org
    Classification: Unclassified


Created attachment 42899
  --> http://bugs.winehq.org/attachment.cgi?id=42899
terminal output

With the built-in d3dx9_36 water is rendered incorrectly in Civilization V if I
set water texture detail to medium or high in the options menu. On 'low' detail
level water looks more or less the same as with the native dll.
I tried the patch from bug #31988, but it didn't help in this case.

Nvidia 250 / driver 304.64

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