[Bug 32519] New: Civilization V: water rendering issue with built-in d3dx9_36
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Dec 22 10:16:54 CST 2012
http://bugs.winehq.org/show_bug.cgi?id=32519
Bug #: 32519
Summary: Civilization V: water rendering issue with built-in
d3dx9_36
Product: Wine
Version: 1.5.20
Platform: x86
OS/Version: Linux
Status: NEW
Severity: minor
Priority: P2
Component: directx-d3dx9
AssignedTo: wine-bugs at winehq.org
ReportedBy: gyebro69 at gmail.com
CC: wine-bugs at winehq.org
Classification: Unclassified
Created attachment 42899
--> http://bugs.winehq.org/attachment.cgi?id=42899
terminal output
With the built-in d3dx9_36 water is rendered incorrectly in Civilization V if I
set water texture detail to medium or high in the options menu. On 'low' detail
level water looks more or less the same as with the native dll.
I tried the patch from bug #31988, but it didn't help in this case.
Nvidia 250 / driver 304.64
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