[Bug 31701] Alan Wake crashes on start without native d3dx9_36
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Dec 27 15:35:31 CST 2012
http://bugs.winehq.org/show_bug.cgi?id=31701
Rico <kgbricola at web.de> changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #42968|0 |1
is obsolete| |
Attachment #42976|0 |1
is obsolete| |
--- Comment #19 from Rico <kgbricola at web.de> 2012-12-27 15:35:31 CST ---
Created attachment 42981
--> http://bugs.winehq.org/attachment.cgi?id=42981
Fix indentation (hack)
This patch fixes the indentation, so that the game will run a little bit
further. The patch is not yet perfect.
What needs to be done for the patch:
- add a test case (and handle %&!?|)
- is it the correct place, need other functions the same functionality
- does it handle asm code well?
What else is needed:
- the next bug is in the shader compiler
- maybe there is another bug later on (0052:fixme:d3dx:D3DXFillTexture
Unsupported texture format 0x71)
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