[Bug 29759] New: In exclusive mode/non fullscreen app, moving the cursor can result in resizing window if cursor is "virtually" on an window border
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Feb 1 05:43:45 CST 2012
http://bugs.winehq.org/show_bug.cgi?id=29759
Bug #: 29759
Summary: In exclusive mode/non fullscreen app, moving the
cursor can result in resizing window if cursor is
"virtually" on an window border
Product: Wine
Version: 1.4-rc1
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: normal
Priority: P2
Component: directx-dinput
AssignedTo: wine-bugs at winehq.org
ReportedBy: haedri at gmail.com
Classification: Unclassified
Created attachment 38639
--> http://bugs.winehq.org/attachment.cgi?id=38639
Attached is a capture when the problem is happening, I just fired after turning
right, and the window is now in "resize mode"
Tested on Skulltag 0.98d (windows version), but I guess similar behavior could
happen on other windowed app in exclusive mode.
For example, in windowed mode, when I move the mouse to the right (turning the
player right) and click (to fire), it will result in the window trying to
resize to the right instead of firing, and then doing garbage (firing
automatically, that sort of things).
I tested in "Virtual screen" mode of winecfg, I don't know if it happens in non
virtual screen mode.
I "guess" this bug is linked to this new feature :
"dinput: Clip the mouse to the entire window instead of a 1x1 rectangle in
exclusive mode."
Maybe the new rectangle should be 1 pixel smaller than the window size in order
to avoid system from catching the resize event.
I tried downgrading to the default ubuntu 11.10 version (1.3.28) and the bug
disappear.
Attached is a capture when the problem is happening, I just fired after turning
right, and the window is now in "resize mode"
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