[Bug 29585] wineoss.drv audio renderer not on par with others
wine-bugs at winehq.org
wine-bugs at winehq.org
Wed Feb 1 14:00:26 CST 2012
http://bugs.winehq.org/show_bug.cgi?id=29585
--- Comment #14 from Andrew Eikum <aeikum at codeweavers.com> 2012-02-01 14:00:26 CST ---
I'm able to reproduce this (all three of those games have demos on Steam, and
all three work fine in ALSA and OSS before the decouple patch), but I'm really
confused. I see the audio playing correctly (or it looks correct) from the
levels widgets in ossxmix. But, I don't hear anything through the speakers.
It's getting the audio data, but not playing it.
I tried dumping O_NONBLOCK to no effect. Calling SETTRIGGER to enable output
did nothing. As far as I can tell, the output device isn't opened twice while
writing, so it seems like that shouldn't be a problem.
So, why won't it play our data through the speakers?
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