[Bug 6033] Fallout 2 : In game mouse pointer is unusable

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Feb 2 10:17:57 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=6033

Stefan Dösinger <stefan at codeweavers.com> changed:

           What    |Removed                     |Added
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                 CC|                            |stefan at codeweavers.com

--- Comment #78 from Stefan Dösinger <stefan at codeweavers.com> 2012-02-02 10:17:57 CST ---
I tried the Fallout 1 demo, and I did not see any issues with the game(mouse
pointer or otherwise) with the default opengl renderer.

With the gdi renderer the performance is sluggish. This is not surprising and
most likely caused by the lack of asynchronous blits to the screen. The old
ddraw code had a broken hack for that. If anybody cares about this(e.g. really
old hardware) he can try to implement a similar blitter thread in a clean way.
But I think the chances of that getting accepted are slim.

All in all the bug report is full of it works/it doesn't work/it fails on
Windows too reports mixed with different hacks that makes it difficult to
understand. If nobody clearly states that the bug is still present(ideally with
information about the video hardware and driver and settings) I suggest to
close it as abandoned after the Wine 1.4 release.

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