[Bug 27895] Complete loss of sound in many games when using Pulse Audio

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Feb 4 03:53:22 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=27895

--- Comment #33 from Chris <sportflieger2004-winebug at yahoo.de> 2012-02-04 03:53:22 CST ---
(In reply to comment #29)
> Chris, does sound work even with that error? Or is it broken for you?

I get the following error message:

ALSA lib pcm_pulse.c:1008:(_snd_pcm_pulse_open) Unknown field handle_underrun
err:winediag:AUDDRV_GetAudioEndpoint PulseAudio "default" -22 without
handle_underrun. Audio may hang. Please upgrade to alsa_plugins >= 1.0.24

Sound works for the very first output only and hangs then.

> If you are still having problems, a log under Wine 1.3.37 (or later) with the
> channels from <http://wiki.winehq.org/Sound> would be helpful. Please also
> include your operating system, pulseaudio package version and alsa-plugins
> package version (called "libasound2-plugins" on Ubuntu).

Wine 1.3.37
Ubuntu 10.04.3 LTS
pulseaudio 1:0.9.22~0.9.21+stable-queue-32-g8478-0ubuntu14
libasound2-plugins 1.0.22-0ubuntu6

Log follows.

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