[Bug 29786] New: [Diablo II] Software Rasterizer broken after making OpenGL default renderer

wine-bugs at winehq.org wine-bugs at winehq.org
Sat Feb 4 07:39:15 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=29786

             Bug #: 29786
           Summary: [Diablo II] Software Rasterizer broken after making
                    OpenGL default renderer
           Product: Wine
           Version: unspecified
          Platform: x86
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: minor
          Priority: P2
         Component: -unknown
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: zajec5 at gmail.com
    Classification: Unclassified


I use software rendering as workaround for bug #14348. I do this by:
LIBGL_ALWAYS_SOFTWARE=1 wine ~/.wine/drive_c/Diablo\ II/Game.exe

Unfortunately with new Wine releases software renderer doesn't work any more.
I've bisected this issue to:

94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb is the first bad commit
commit 94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date:   Tue Aug 30 20:12:31 2011 +0200

    ddraw: Make the OpenGL renderer the default one.

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