[Bug 29786] New: [Diablo II] Software Rasterizer broken after making OpenGL default renderer
wine-bugs at winehq.org
wine-bugs at winehq.org
Sat Feb 4 07:39:15 CST 2012
http://bugs.winehq.org/show_bug.cgi?id=29786
Bug #: 29786
Summary: [Diablo II] Software Rasterizer broken after making
OpenGL default renderer
Product: Wine
Version: unspecified
Platform: x86
OS/Version: Linux
Status: UNCONFIRMED
Severity: minor
Priority: P2
Component: -unknown
AssignedTo: wine-bugs at winehq.org
ReportedBy: zajec5 at gmail.com
Classification: Unclassified
I use software rendering as workaround for bug #14348. I do this by:
LIBGL_ALWAYS_SOFTWARE=1 wine ~/.wine/drive_c/Diablo\ II/Game.exe
Unfortunately with new Wine releases software renderer doesn't work any more.
I've bisected this issue to:
94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb is the first bad commit
commit 94ae743ea668e49d40ae4e2dc5fe1f5d9be018cb
Author: Henri Verbeet <hverbeet at codeweavers.com>
Date: Tue Aug 30 20:12:31 2011 +0200
ddraw: Make the OpenGL renderer the default one.
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