[Bug 29820] New: Killing Floor crashes with "motion blur" enabled when you're attacked. Scope doesn't work with it disabled.

wine-bugs at winehq.org wine-bugs at winehq.org
Mon Feb 6 18:48:49 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=29820

             Bug #: 29820
           Summary: Killing Floor crashes with "motion blur" enabled when
                    you're attacked. Scope doesn't work with it disabled.
           Product: Wine
           Version: 1.3.37
          Platform: x86-64
        OS/Version: Linux
            Status: UNCONFIRMED
          Severity: normal
          Priority: P2
         Component: opengl
        AssignedTo: wine-bugs at winehq.org
        ReportedBy: legoman666 at gmail.com
    Classification: Unclassified


Created attachment 38730
  --> http://bugs.winehq.org/attachment.cgi?id=38730
crash report

Latest Steam and Killing Floor as of 2/6/2012. Latest nVidia drivers. In OpenGL
mode with motion blur enabled, the game crashes with a "General Protection
Fault!" when you get attacked (but not before).

With motion blur disabled, the scope on the crossbow and similar weapons
doesn't work correctly, it just displays a white circle instead of a zoomed in
image.

Hardware:
Quadro FX 570M /w 512MB dedicated memory
4GB RAM
Intel C2D T7700 dual 2.4Ghz

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