[Bug 10081] City of Heroes does not run if asked to use a dual core processor
wine-bugs at winehq.org
wine-bugs at winehq.org
Sun Feb 12 10:07:52 CST 2012
http://bugs.winehq.org/show_bug.cgi?id=10081
dlzerocool <dl.zerocool at gmail.com> changed:
What |Removed |Added
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CC| |dl.zerocool at gmail.com
--- Comment #11 from dlzerocool <dl.zerocool at gmail.com> 2012-02-12 10:07:52 CST ---
I really wish to help, I have tried to display relay and tip to see what's
going on, but I am unable to find where the call is made.
I took a look at the SetPixelFormat on painting.c but I don't see how it's
possible that the render thread don't receive it, but the main window does.
If you have more information I'll be glad to help.
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