[Bug 10081] City of Heroes does not run if asked to use a dual core processor

wine-bugs at winehq.org wine-bugs at winehq.org
Sun Feb 12 10:07:52 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=10081

dlzerocool <dl.zerocool at gmail.com> changed:

           What    |Removed                     |Added
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                 CC|                            |dl.zerocool at gmail.com

--- Comment #11 from dlzerocool <dl.zerocool at gmail.com> 2012-02-12 10:07:52 CST ---
I really wish to help, I have tried to display relay and tip to see what's
going on, but I am unable to find where the call is made.

I took a look at the SetPixelFormat on painting.c but I don't see how it's
possible that the render thread don't receive it, but the main window does.

If you have more information I'll be glad to help.

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