[Bug 27750] No dynamic shadows with pixel shaders enabled in Tomb Raider: Anniversary

wine-bugs at winehq.org wine-bugs at winehq.org
Thu Feb 16 12:09:59 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=27750

GyB <gyebro69 at gmail.com> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
      Fixed by SHA1|                            |fb38bad0c41359b97923b3a33e1
                   |                            |fb65c36db5b4d
             Status|NEW                         |RESOLVED
         Resolution|                            |FIXED

--- Comment #5 from GyB <gyebro69 at gmail.com> 2012-02-16 12:09:59 CST ---
Uh-oh...please disregard comment #4: I mixed up these two games (Tomb Raider:
Legend and Tomb Raider:Anniversary).
This bug report is actually about TR:Anniversary (which has no such an option
as 'Next Generation Content'), and shadows do appear fine with all settings
maxed out.

To confirm this, I did a regression test (1.3.35 -> 1.3.36) to find out which
commit fixed it:
http://source.winehq.org/git/wine.git/commit/fb38bad0c41359b97923b3a33e1fb65c36db5b4d

Marking as fixed.

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