[Bug 27750] No dynamic shadows with pixel shaders enabled in Tomb Raider: Anniversary
wine-bugs at winehq.org
wine-bugs at winehq.org
Thu Feb 16 12:09:59 CST 2012
http://bugs.winehq.org/show_bug.cgi?id=27750
GyB <gyebro69 at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
Fixed by SHA1| |fb38bad0c41359b97923b3a33e1
| |fb65c36db5b4d
Status|NEW |RESOLVED
Resolution| |FIXED
--- Comment #5 from GyB <gyebro69 at gmail.com> 2012-02-16 12:09:59 CST ---
Uh-oh...please disregard comment #4: I mixed up these two games (Tomb Raider:
Legend and Tomb Raider:Anniversary).
This bug report is actually about TR:Anniversary (which has no such an option
as 'Next Generation Content'), and shadows do appear fine with all settings
maxed out.
To confirm this, I did a regression test (1.3.35 -> 1.3.36) to find out which
commit fixed it:
http://source.winehq.org/git/wine.git/commit/fb38bad0c41359b97923b3a33e1fb65c36db5b4d
Marking as fixed.
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