[Bug 12044] Garry's mod crashes upon player death caused by prop.

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Feb 21 05:50:02 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=12044

--- Comment #39 from Dmitry Timoshkov <dmitry at baikal.ru> 2012-02-21 05:50:02 CST ---
(In reply to comment #38)
> If you want to try digging around a bit, the reinit-and-crash seems to be
> caused by:
> trace:font:GetGlyphOutlineW (0x110c, 0039, 0006, 0x33c16c, 972, 0x33bd90,
> 0x33c190)
> The font is a TTF with SHA1=83edb89c48e1c72995cd04bf3f9f088d2382b725 (can be
> found if you run a Google search for "Headhumper.ttf" - though its original
> filename is "HL2MP.ttf")

The problem in the bug 7698 is about buffer overflow caused by glyph 0x39
in hl2mp.ttf, you may try a workaround described in that bug report.

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