[Bug 29934] Weird Worlds: Launcher no longer launches the game

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Feb 21 17:30:34 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=29934

Austin English <austinenglish at gmail.com> changed:

           What    |Removed                     |Added
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           Keywords|                            |patch

--- Comment #7 from Austin English <austinenglish at gmail.com> 2012-02-21 17:30:34 CST ---
(In reply to comment #6)
> Created attachment 39005 [details]
> hack
> 
> The issue (in the demo at least) is that wined3d sets a pixel format on the
> window. When the application itself then tries to initialize GL and set a pixel
> format on the window SetPixelFormat() fails because one is already set. The
> attached hack is a workaround, but it's probably non-trivial to fix this
> properly.

works, though if directdrawrenderer is set to gdi, still broken (though I
assume that's deprecated and going away).

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