[Bug 28856] Crackling/popping sounds in Starcraft 2 (PulseAudio)

wine-bugs at winehq.org wine-bugs at winehq.org
Tue Feb 21 18:44:42 CST 2012


http://bugs.winehq.org/show_bug.cgi?id=28856

--- Comment #27 from Vítor Ferreira <vitor.dominor at gmail.com> 2012-02-21 18:44:42 CST ---
(In reply to comment #26)
> I'm considering closing this bug.
> - The OP said in comment #12 that the original issue is fixed.
> - Crackling is possible in Wine because of a timer issue, but that should be
> dealt with in bug #28723.
> - We don't need several bugs open in Wine because PA needs a restart.
> - Other people have found the need to restart PA outside Wine:
> http://opensource.creative.com/pipermail/openal-devel/2012-February/005861.html
> (even with the straight pulse driver, not the ALSA bridge!)
> 
> OTOH, this bug is currently the only one to link to 2 of 3 bugs I posted to the
> PA bugzilla.
> 
> Wine is by no means perfect.  For instance, I consider the tiny audio buffers
> that it currently uses because of mmdevapi to be a design bug.  I believe
> wine-1.3.24 worked better specifically thanks to larger buffers.
> 
> If you experience crackling sound either without PA or when it's freshly
> started and that is *not* fixed by the CreateTimerQueue hack, it's time to
> speak up now!

The tests I did before were with alsa stack 1.0.25 over the in-kernel alsa
drivers 1.0.24 (had updated kernel recently). This time I am running over the
alsa drivers version 1.0.25 and sound is definitely better. I can't say there
is no crackling sound in any circumstance, but there surely isn't after
pulseaudio is freshly started or after killing pulseaudio, since it is directly
accessing alsa. At this point for me, sound in wine 1.4-rc4 works without
crackling just after starting pulseaudio and unlike before it can like that
indefinitely. If by any chance I begin to play a game after having started
pulseaudio for some time, I just have to restart pulseaudio. Anyway, the
likehood of having crackling audio is significantly smaller and when there is
crackling audio, sometimes it's in the background. The pulseaudio driver being
developed by Maarten shares the same results AFAIK.
Thank you and let's hope that with bug #28723 resolution and/or pulseaudio
developers addressing the bugs you reported, this situation can be finally
resolved in the future.

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